performance - Java for loop optimization - Storing getters before the loop -
suppose have following code..
for(element elm : elements) if(elm instanceof foobar) session.getsomething().getlistofsomething().add((foobar)elm); would not better following?
list<foobar> list = session.getsomething().getlistofsomething(); for(element elm : elements) if(elm instanceof foobar) list.add((foobar)elm); assuming , listofsomething not change during execution of loop. thinking cut down on number of callstack push/pops due reduced method calls.
is type of optimization being nitpicky? don't think java compilers assume optimize way.
edit : unsimplified code exclude usage of addall
it better in cases. reason java pretty strict on calling conventions, , every iteration have make 4 virtual calls. there exceptions (i.e. inlining jit), exotic.
though might better use default function:
session.getsomething().getlistofsomething().addall(elements)
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