vertex buffer - VertexBuffer3d or ExternalInterface is too slow, how can I optimize? -


i'm finding problems uploading vertexbuffer context.

this buffer ~200000 items long , takes +15 seconds, apparently player has difficulties uploading context.

does experienced this? solution?

i'm trying upload vector in chunks no success (for now... )

update:

apparently problem not upload, somewhere else. data creating javascript since customized threejs fallback. works great small scenes slows down exponentially bigger projects. right investigating externalinterface communication speed.

thanks!

uploading bytearray faster, btw changed quite lot player player. there test between bytearray , vector http://jacksondunstan.com/articles/1617 try gpu. , can async flag or separate thread


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